/*
This file is the main header for XnaHavok.
Copyright (C) <2008>  <Benjamin Carper>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "Common\HkIncludes.h"
#include "Physics\Dynamics\RigidBody\HkpRigidBody.h"
#include "Physics\Dynamics\RigidBody\HkpRigidBodyCinfo.h"
#include "Physics\Dynamics\World\HkpWorld.h"
#include "Physics\Dynamics\World\HkpWorldCinfo.h"
#include "Physics\Collision\Shape\HkpShape.h"
#include "Physics\Collision\ShapeFactory\HkpShapeFactory.h"

using namespace System;

namespace Havok
{

	public ref class HkBaseSystem
	{
	public:
		static void Init();
	};
}
